Lighting Artist (Starting end of November 2026 / 9-week contract)
- Montréal, QC
- Hybrid
- Posted Oct 9, 2026
- 1 position
Opens LinkedIn
- Employment type
- Temporary
- Experience level
- Entry, Junior · 1+ years
- Posting language
- English
- Working hours
- 40 hours per week
- Office presence
- 3 days per week
- Seniority
- Not Applicable
Job summary
Create and refine lighting and shadows for assigned production shots, render layers, and deliver the final look in line with the production’s creative direction. Integrate CG lighting with live-action footage, collaborate with surfacing and look development artists, and flag potential schedule or delivery issues.
Job details
Job Summary: We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us! Under general supervision of the CG Supervisor and Creative Director the artist is responsible for creating and fine-tuning lighting and shadows for assigned shots and rendering layers to create the final look. Responsibilities: • Light production shots as required by lighting quota and the Supervisor and perform technical work in support of shot lighting using a variety of tools. • Follow the creative direction of the production from a lighting standpoint as communicated by the Supervisor. • Identify to the Supervisor problems that lighting could potentially present with respect to timelines and delivery schedules. • Create photorealistic lighting using photographic references, HDRIs and available on-set lighting data, matching light direction. • Ensure CG lighting elements integrate seamlessly into live-action plates/elements. • Work with surfacing and look development artists to ensure materials respond convincingly under shot lighting. Qualifications: • Degree/diploma in fine arts or equivalent experience • Minimum of 1 year of experience as a Lighting Artist (or equivalent) • Thorough knowledge of high-end 3D software, Katana, or similar lighting packages • Thorough knowledge of high-end Rendering software Arnold • Strong demonstration of composition, lighting and color • Demonstrable ability to communicate creative and technical thoughts and ideas • A portfolio or reel demonstrating photorealistic lighting, including CG integration into live-action footage where relevant • Familiarity with linear workflows and color management, including ACES/OCIO This job description is not meant to be all inclusive. Employees may be required to perform other duties to meet the ongoing needs of the organization. Please note that Canadian citizens or permanent residents of Canada will be treated in priority. Only the selected candidates will be contacted. Please note that you may be asked to provide references.
What you’ll do
Create and refine lighting and shadows for assigned production shots, render layers, and deliver the final look in line with the production’s creative direction. Integrate CG lighting with live-action footage, collaborate with surfacing and look development artists, and flag potential schedule or delivery issues.
Requirements
Requires a fine arts degree or diploma, or equivalent experience, and at least one year of experience as a Lighting Artist or equivalent. Candidates should know high-end 3D lighting and rendering software, including Katana or similar packages and Arnold, and demonstrate strong lighting, composition, color, communication, photorealistic integration, and linear color-management skills.
Listed skills
- Communication · Preferred
- Rendering · Preferred
Other relevant skills
Identified from the job description. Confirm important requirements above.
- Shot Lighting
- Photorealistic Lighting
- Lighting and Shadows
- Rendering
- Katana
- Arnold
- Composition
- Color
- CG Integration
- Live-Action Integration
- Photographic References
- HDRIs
- Linear Workflows
- Color Management
- ACES/OCIO
- Communication
Job areas
- Creative & Media
- Art & Design
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