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Next Level Games

Verified Job Source

Subsidiary of Nintendo Co. Ltd.

Vancouver, BC

Computer Games
51–200 people

About

Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League.

Open positions

Game Designer

Hybrid · Vancouver

The Game Designer will create crafted gameplay moments and champion the project's design direction in collaboration with directors, engineers, and artists. They are responsible for owning core game features throughout the development lifecycle and contributing to the improvement of tools and processes.

Concept Artist

Hybrid · Vancouver

The Concept Artist will create detailed world art concepts and visual materials to guide creative teams. They will collaborate with art leads and multiple departments to improve gameplay and the player experience.

Senior Producer

Hybrid · Vancouver

The Senior Producer will lead multi-disciplinary teams to ensure alignment between creative vision, technical execution, and production targets. They are responsible for managing development schedules, budgets, and workflows while proactively identifying risks and facilitating communication between the team and the publisher.

Environment Artist

Hybrid · Vancouver

You will be responsible for creating high-quality environment assets, scenes, and props that align with the artistic style of Nintendo games. Additionally, you will collaborate with concept artists and designers to improve gameplay and support the production team with planning and outsourcing tasks.

Environment Art Outsourcing Specialist

Hybrid · Vancouver

The specialist will partner with internal art leadership to manage outsource partners, ensuring deliverables meet quality standards and project timelines. They will also support the internal art team with asset integration and workflow improvements.

Technical Designer

Hybrid · Vancouver

The Technical Designer will establish level creation pipelines and serve as a bridge between the engineering and design teams. They are responsible for promoting shared technical solutions and maintaining performance standards for gameplay and level needs.

Automation Engineer

Hybrid · Vancouver

The Automation Engineer will build and support automation systems, tools, and dashboards to improve game building, testing, and delivery. They will evolve the continuous integration infrastructure to streamline productivity and ensure operational excellence across the studio.

General Application

Hybrid · Vancouver

Contribute to the development of award-winning video games as part of a collaborative team. Work within a studio environment to achieve shared project goals.

Tools Engineer

Hybrid · Vancouver

Support and improve a suite of in-house game-content creation tools. Focus on technical excellence and customer focus to enable the development of high-quality games.