About the role
Position: Game Developer (Java / libGDX)
Type: Contract
Compensation: $20 - $120/hour
Location: Remote
Commitment: 10-40 hrs/week
Role Responsibilities
Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data. Implement basic game mechanics including sprite management, game loops, and input handling. Troubleshoot and debug code to ensure optimal performance and reliability of game modules. Participate in code reviews and contribute to the improvement of internal coding standards. Document technical processes and game development workflows clearly for cross-functional teams.
Requirements
Have strong relevant experience in Java programming and object-oriented principles. Hands-on experience with libGDX through coursework, personal projects, or prototypes. Understanding of fundamental game development concepts such as game loops, sprites, and input management. Strong written and verbal communication skills, with a focus on clear technical documentation. Ability to work collaboratively in a fully remote team environment. Demonstrated interest and initiative in building games or interactive applications.
Application Process
Easy Apply on LinkedIn Check email for next steps Participate in resume evaluation & interview stage